CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+4 -4
View File
@@ -28,7 +28,7 @@ struct NoteColorActor
{
NoteColorActor();
~NoteColorActor();
void Load( const CString &sButton, const CString &sElement );
void Load( const RString &sButton, const RString &sElement );
Actor* Get() { return m_p; }
private:
Actor* m_p;
@@ -38,7 +38,7 @@ struct NoteColorSprite
{
NoteColorSprite();
~NoteColorSprite();
void Load( const CString &sButton, const CString &sElement );
void Load( const RString &sButton, const RString &sElement );
Sprite* Get() { return m_p; }
private:
Sprite* m_p;
@@ -51,7 +51,7 @@ enum HoldType
NUM_HOLD_TYPES
};
#define FOREACH_HoldType( i ) FOREACH_ENUM( HoldType, NUM_HOLD_TYPES, i )
const CString &HoldTypeToString( HoldType ht );
const RString &HoldTypeToString( HoldType ht );
enum ActiveType
{
@@ -60,7 +60,7 @@ enum ActiveType
NUM_ACTIVE_TYPES
};
#define FOREACH_ActiveType( i ) FOREACH_ENUM( ActiveType, NUM_ACTIVE_TYPES, i )
const CString &ActiveTypeToString( ActiveType at );
const RString &ActiveTypeToString( ActiveType at );
class NoteDisplay