CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+8 -8
View File
@@ -13,17 +13,17 @@ class HelpDisplay : public BitmapText
{
public:
HelpDisplay();
void Load( const CString &sType );
void Load( const RString &sType );
void LoadFromNode( const CString& sDir, const XNode* pNode );
void LoadFromNode( const RString& sDir, const XNode* pNode );
virtual Actor *Copy() const;
void SetTips( const vector<CString> &arrayTips ) { SetTips( arrayTips, arrayTips ); }
void SetTips( const vector<CString> &arrayTips, const vector<CString> &arrayTipsAlt );
void GetTips( vector<CString> &arrayTipsOut, vector<CString> &arrayTipsAltOut ) const { arrayTipsOut = m_arrayTips; arrayTipsAltOut = m_arrayTipsAlt; }
void SetTips( const vector<RString> &arrayTips ) { SetTips( arrayTips, arrayTips ); }
void SetTips( const vector<RString> &arrayTips, const vector<RString> &arrayTipsAlt );
void GetTips( vector<RString> &arrayTipsOut, vector<RString> &arrayTipsAltOut ) const { arrayTipsOut = m_arrayTips; arrayTipsAltOut = m_arrayTipsAlt; }
virtual void Update( float fDeltaTime );
virtual void SetName( const CString &sName );
virtual void SetName( const RString &sName );
// Lua
virtual void PushSelf( lua_State *L );
@@ -31,7 +31,7 @@ public:
protected:
ThemeMetric<float> TIP_SHOW_TIME;
vector<CString> m_arrayTips, m_arrayTipsAlt;
vector<RString> m_arrayTips, m_arrayTipsAlt;
int m_iCurTipIndex;
float m_fSecsUntilSwitch;
@@ -42,7 +42,7 @@ class GenreDisplay : public HelpDisplay
public:
GenreDisplay();
~GenreDisplay();
void PlayCommand( const CString &sCommandName, Actor* pParent );
void PlayCommand( const RString &sCommandName, Actor* pParent );
virtual Actor *Copy() const;
};