CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+12 -12
View File
@@ -37,7 +37,7 @@ public:
bool DescribesCurrentMode( PlayerNumber pn ) const;
bool DescribesCurrentModeForAllPlayers() const;
bool IsPlayable( CString *why = NULL ) const;
bool IsPlayable( RString *why = NULL ) const;
bool IsZero() const;
/* If true, Apply() will apply m_sScreen. If false, it won't, and you need
@@ -48,10 +48,10 @@ public:
// so that we know the order of commands when it comes time to Apply.
Commands m_Commands;
CString m_sName; // choice name
CString m_sText; // display text
RString m_sName; // choice name
RString m_sText; // display text
bool m_bInvalid;
CString m_sInvalidReason;
RString m_sInvalidReason;
int m_iIndex;
MultiPlayer m_MultiPlayer;
const Game* m_pGame;
@@ -59,25 +59,25 @@ public:
PlayMode m_pm;
Difficulty m_dc;
CourseDifficulty m_CourseDifficulty;
CString m_sAnnouncer;
CString m_sModifiers;
CString m_sScreen;
RString m_sAnnouncer;
RString m_sModifiers;
RString m_sScreen;
LuaExpression m_LuaFunction;
Song* m_pSong;
Steps* m_pSteps;
Course* m_pCourse;
Trail* m_pTrail;
Character* m_pCharacter;
std::map<CString,CString> m_SetEnv;
CString m_sSongGroup;
std::map<RString,RString> m_SetEnv;
RString m_sSongGroup;
SortOrder m_SortOrder;
int m_iUnlockIndex; // -1 for no unlock
CString m_sSoundPath; // "" for no sound
vector<CString> m_vsScreensToPrepare;
RString m_sSoundPath; // "" for no sound
vector<RString> m_vsScreensToPrepare;
int m_iWeightPounds; // -1 == none specified
int m_iGoalCalories; // -1 == none specified
GoalType m_GoalType;
CString m_sProfileID;
RString m_sProfileID;
bool m_bInsertCredit;
bool m_bStopMusic;