CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+2 -2
View File
@@ -52,8 +52,8 @@ DancingCharacters::DancingCharacters()
continue;
// load in any potential 2D stuff
CString sCharacterDirectory = pChar->m_sCharDir;
CString sCurrentAnim;
RString sCharacterDirectory = pChar->m_sCharDir;
RString sCurrentAnim;
sCurrentAnim = sCharacterDirectory + "2DIdle";
if( DoesFileExist(sCurrentAnim + "/BGAnimation.ini") ) // check 2D Idle BGAnim exists
{