whitespace changes only
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@@ -95,10 +95,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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"GIC USB Joystick",
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"GIC USB Joystick",
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"Boom USB convertor (black/gray)",
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"Boom USB convertor (black/gray)",
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{
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{
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{ 0, JOY_16, DANCE_BUTTON_LEFT },
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{ 0, JOY_16, DANCE_BUTTON_LEFT },
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{ 0, JOY_14, DANCE_BUTTON_RIGHT },
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{ 0, JOY_14, DANCE_BUTTON_RIGHT },
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{ 0, JOY_13, DANCE_BUTTON_UP },
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{ 0, JOY_13, DANCE_BUTTON_UP },
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{ 0, JOY_15, DANCE_BUTTON_DOWN },
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{ 0, JOY_15, DANCE_BUTTON_DOWN },
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{-1, -1, -1 },
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{-1, -1, -1 },
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}
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}
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},
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},
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@@ -107,10 +107,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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"4 axis 16 button joystick",
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"4 axis 16 button joystick",
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"PC Magic Box",
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"PC Magic Box",
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{
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{
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{ 0, JOY_16, DANCE_BUTTON_LEFT },
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{ 0, JOY_16, DANCE_BUTTON_LEFT },
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{ 0, JOY_14, DANCE_BUTTON_RIGHT },
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{ 0, JOY_14, DANCE_BUTTON_RIGHT },
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{ 0, JOY_13, DANCE_BUTTON_UP },
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{ 0, JOY_13, DANCE_BUTTON_UP },
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{ 0, JOY_15, DANCE_BUTTON_DOWN },
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{ 0, JOY_15, DANCE_BUTTON_DOWN },
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{-1, -1, -1 },
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{-1, -1, -1 },
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}
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}
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},
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},
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@@ -119,18 +119,18 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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"GamePad Pro USB ", // yes, there is a space at the end
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"GamePad Pro USB ", // yes, there is a space at the end
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"GamePad Pro USB",
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"GamePad Pro USB",
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{
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{
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{ 0, JOY_LEFT, DANCE_BUTTON_LEFT },
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{ 0, JOY_LEFT, DANCE_BUTTON_LEFT },
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{ 0, JOY_RIGHT, DANCE_BUTTON_RIGHT },
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{ 0, JOY_RIGHT, DANCE_BUTTON_RIGHT },
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{ 0, JOY_UP, DANCE_BUTTON_UP },
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{ 0, JOY_UP, DANCE_BUTTON_UP },
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{ 0, JOY_DOWN, DANCE_BUTTON_DOWN },
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{ 0, JOY_DOWN, DANCE_BUTTON_DOWN },
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{ 1, JOY_1, DANCE_BUTTON_LEFT },
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{ 1, JOY_1, DANCE_BUTTON_LEFT },
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{ 1, JOY_3, DANCE_BUTTON_RIGHT },
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{ 1, JOY_3, DANCE_BUTTON_RIGHT },
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{ 1, JOY_4, DANCE_BUTTON_UP },
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{ 1, JOY_4, DANCE_BUTTON_UP },
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{ 1, JOY_2, DANCE_BUTTON_DOWN },
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{ 1, JOY_2, DANCE_BUTTON_DOWN },
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{ 0, JOY_5, DANCE_BUTTON_UPLEFT },
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{ 0, JOY_5, DANCE_BUTTON_UPLEFT },
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{ 0, JOY_6, DANCE_BUTTON_UPRIGHT },
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{ 0, JOY_6, DANCE_BUTTON_UPRIGHT },
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{ 0, JOY_9, DANCE_BUTTON_BACK },
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{ 0, JOY_9, DANCE_BUTTON_BACK },
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{ 0, JOY_10, DANCE_BUTTON_START },
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{ 0, JOY_10, DANCE_BUTTON_START },
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{-1, -1, -1 },
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{-1, -1, -1 },
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}
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}
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},
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},
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@@ -198,27 +198,27 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{-1, -1, -1 },
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{-1, -1, -1 },
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}
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}
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},
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},
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{
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{
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GAME_DANCE,
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GAME_DANCE,
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"0b43:0003", // The EMS USB2 doesn't provide a model string, so Linux
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"0b43:0003", // The EMS USB2 doesn't provide a model string, so Linux
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"EMS USB2", // just gives us the VendorID and ModelID in hex.
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"EMS USB2", // just gives us the VendorID and ModelID in hex.
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{
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{
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// Player 1.
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// Player 1.
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{ 0, JOY_13, DANCE_BUTTON_UP },
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{ 0, JOY_13, DANCE_BUTTON_UP },
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{ 0, JOY_16, DANCE_BUTTON_LEFT },
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{ 0, JOY_16, DANCE_BUTTON_LEFT },
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{ 0, JOY_14, DANCE_BUTTON_RIGHT },
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{ 0, JOY_14, DANCE_BUTTON_RIGHT },
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{ 0, JOY_15, DANCE_BUTTON_DOWN },
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{ 0, JOY_15, DANCE_BUTTON_DOWN },
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{ 0, JOY_3, DANCE_BUTTON_UPLEFT },
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{ 0, JOY_3, DANCE_BUTTON_UPLEFT },
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{ 0, JOY_2, DANCE_BUTTON_UPRIGHT },
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{ 0, JOY_2, DANCE_BUTTON_UPRIGHT },
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{ 0, JOY_10, DANCE_BUTTON_START },
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{ 0, JOY_10, DANCE_BUTTON_START },
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// Player 2.
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// Player 2.
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{ 0, JOY_29, DANCE_BUTTON_UP, true },
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{ 0, JOY_29, DANCE_BUTTON_UP, true },
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{ 0, JOY_30, DANCE_BUTTON_RIGHT, true },
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{ 0, JOY_30, DANCE_BUTTON_RIGHT, true },
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{ 0, JOY_31, DANCE_BUTTON_DOWN, true },
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{ 0, JOY_31, DANCE_BUTTON_DOWN, true },
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{ 0, JOY_32, DANCE_BUTTON_LEFT, true },
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{ 0, JOY_32, DANCE_BUTTON_LEFT, true },
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{ 0, JOY_18, DANCE_BUTTON_UPRIGHT, true },
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{ 0, JOY_18, DANCE_BUTTON_UPRIGHT, true },
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{ 0, JOY_19, DANCE_BUTTON_UPLEFT, true },
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{ 0, JOY_19, DANCE_BUTTON_UPLEFT, true },
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{ 0, JOY_26, DANCE_BUTTON_START, true },
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{ 0, JOY_26, DANCE_BUTTON_START, true },
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{-1, -1, -1 },
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{-1, -1, -1 },
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}
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}
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},
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},
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