whitespace changes only
This commit is contained in:
@@ -95,10 +95,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
|
||||
"GIC USB Joystick",
|
||||
"Boom USB convertor (black/gray)",
|
||||
{
|
||||
{ 0, JOY_16, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_14, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_13, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_15, DANCE_BUTTON_DOWN },
|
||||
{ 0, JOY_16, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_14, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_13, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_15, DANCE_BUTTON_DOWN },
|
||||
{-1, -1, -1 },
|
||||
}
|
||||
},
|
||||
@@ -107,10 +107,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
|
||||
"4 axis 16 button joystick",
|
||||
"PC Magic Box",
|
||||
{
|
||||
{ 0, JOY_16, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_14, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_13, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_15, DANCE_BUTTON_DOWN },
|
||||
{ 0, JOY_16, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_14, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_13, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_15, DANCE_BUTTON_DOWN },
|
||||
{-1, -1, -1 },
|
||||
}
|
||||
},
|
||||
@@ -119,18 +119,18 @@ const AutoJoyMapping g_AutoJoyMappings[] =
|
||||
"GamePad Pro USB ", // yes, there is a space at the end
|
||||
"GamePad Pro USB",
|
||||
{
|
||||
{ 0, JOY_LEFT, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_RIGHT, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_UP, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_DOWN, DANCE_BUTTON_DOWN },
|
||||
{ 1, JOY_1, DANCE_BUTTON_LEFT },
|
||||
{ 1, JOY_3, DANCE_BUTTON_RIGHT },
|
||||
{ 1, JOY_4, DANCE_BUTTON_UP },
|
||||
{ 1, JOY_2, DANCE_BUTTON_DOWN },
|
||||
{ 0, JOY_5, DANCE_BUTTON_UPLEFT },
|
||||
{ 0, JOY_6, DANCE_BUTTON_UPRIGHT },
|
||||
{ 0, JOY_9, DANCE_BUTTON_BACK },
|
||||
{ 0, JOY_10, DANCE_BUTTON_START },
|
||||
{ 0, JOY_LEFT, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_RIGHT, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_UP, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_DOWN, DANCE_BUTTON_DOWN },
|
||||
{ 1, JOY_1, DANCE_BUTTON_LEFT },
|
||||
{ 1, JOY_3, DANCE_BUTTON_RIGHT },
|
||||
{ 1, JOY_4, DANCE_BUTTON_UP },
|
||||
{ 1, JOY_2, DANCE_BUTTON_DOWN },
|
||||
{ 0, JOY_5, DANCE_BUTTON_UPLEFT },
|
||||
{ 0, JOY_6, DANCE_BUTTON_UPRIGHT },
|
||||
{ 0, JOY_9, DANCE_BUTTON_BACK },
|
||||
{ 0, JOY_10, DANCE_BUTTON_START },
|
||||
{-1, -1, -1 },
|
||||
}
|
||||
},
|
||||
@@ -198,27 +198,27 @@ const AutoJoyMapping g_AutoJoyMappings[] =
|
||||
{-1, -1, -1 },
|
||||
}
|
||||
},
|
||||
{
|
||||
GAME_DANCE,
|
||||
"0b43:0003", // The EMS USB2 doesn't provide a model string, so Linux
|
||||
"EMS USB2", // just gives us the VendorID and ModelID in hex.
|
||||
{
|
||||
// Player 1.
|
||||
{ 0, JOY_13, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_16, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_14, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_15, DANCE_BUTTON_DOWN },
|
||||
{ 0, JOY_3, DANCE_BUTTON_UPLEFT },
|
||||
{ 0, JOY_2, DANCE_BUTTON_UPRIGHT },
|
||||
{ 0, JOY_10, DANCE_BUTTON_START },
|
||||
// Player 2.
|
||||
{ 0, JOY_29, DANCE_BUTTON_UP, true },
|
||||
{ 0, JOY_30, DANCE_BUTTON_RIGHT, true },
|
||||
{ 0, JOY_31, DANCE_BUTTON_DOWN, true },
|
||||
{ 0, JOY_32, DANCE_BUTTON_LEFT, true },
|
||||
{ 0, JOY_18, DANCE_BUTTON_UPRIGHT, true },
|
||||
{ 0, JOY_19, DANCE_BUTTON_UPLEFT, true },
|
||||
{ 0, JOY_26, DANCE_BUTTON_START, true },
|
||||
{
|
||||
GAME_DANCE,
|
||||
"0b43:0003", // The EMS USB2 doesn't provide a model string, so Linux
|
||||
"EMS USB2", // just gives us the VendorID and ModelID in hex.
|
||||
{
|
||||
// Player 1.
|
||||
{ 0, JOY_13, DANCE_BUTTON_UP },
|
||||
{ 0, JOY_16, DANCE_BUTTON_LEFT },
|
||||
{ 0, JOY_14, DANCE_BUTTON_RIGHT },
|
||||
{ 0, JOY_15, DANCE_BUTTON_DOWN },
|
||||
{ 0, JOY_3, DANCE_BUTTON_UPLEFT },
|
||||
{ 0, JOY_2, DANCE_BUTTON_UPRIGHT },
|
||||
{ 0, JOY_10, DANCE_BUTTON_START },
|
||||
// Player 2.
|
||||
{ 0, JOY_29, DANCE_BUTTON_UP, true },
|
||||
{ 0, JOY_30, DANCE_BUTTON_RIGHT, true },
|
||||
{ 0, JOY_31, DANCE_BUTTON_DOWN, true },
|
||||
{ 0, JOY_32, DANCE_BUTTON_LEFT, true },
|
||||
{ 0, JOY_18, DANCE_BUTTON_UPRIGHT, true },
|
||||
{ 0, JOY_19, DANCE_BUTTON_UPLEFT, true },
|
||||
{ 0, JOY_26, DANCE_BUTTON_START, true },
|
||||
{-1, -1, -1 },
|
||||
}
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user