From 7f47fff5a9653593e3fefa74a2174fc8abb02140 Mon Sep 17 00:00:00 2001 From: Alberto Ramos Date: Wed, 3 Aug 2011 12:52:11 -0600 Subject: [PATCH] I'll sit and see what happens --- NoteSkins/pump/delta-note/NoteSkin.lua | 117 ------------------- NoteSkins/pump/delta-routine-p1/NoteSkin.lua | 117 ------------------- NoteSkins/pump/delta-routine-p2/NoteSkin.lua | 117 ------------------- NoteSkins/pump/delta/NoteSkin.lua | 117 ------------------- 4 files changed, 468 deletions(-) delete mode 100644 NoteSkins/pump/delta-note/NoteSkin.lua delete mode 100644 NoteSkins/pump/delta-routine-p1/NoteSkin.lua delete mode 100644 NoteSkins/pump/delta-routine-p2/NoteSkin.lua delete mode 100644 NoteSkins/pump/delta/NoteSkin.lua diff --git a/NoteSkins/pump/delta-note/NoteSkin.lua b/NoteSkins/pump/delta-note/NoteSkin.lua deleted file mode 100644 index 039892bbc5..0000000000 --- a/NoteSkins/pump/delta-note/NoteSkin.lua +++ /dev/null @@ -1,117 +0,0 @@ -local Noteskin = {} - ---bBlanks: -Noteskin.bBlanks = { - --["element"] = true|false; - ["Hold Tail Active"] = true; - ["Hold Tail Active"] = true; - -- - --["Hold Head Active"] = "Tap Note"; - --["Hold Head Inactive"] = "Tap Note"; - -- - ["Roll Tail Inactive"] = true; - ["Roll Tail Inactive"] = true; -} -Noteskin.PartsToRotate = { - --["elemenu"] = true|false; - ["Roll Head Active"] = false; - ["Roll Head Inactive"] = false; - ["NoteHit"] = true; -} -Noteskin.ElementRedirs = { - --["element"] = "redirected_element"; - ["Hold Head Active"] = "Tap Note"; - ["Hold Head Inactive"] = "Tap Note"; - ["Roll Head Active"] = "Roll Head Active"; - ["Roll Head Inactive"] = "Roll Head Active"; - ["Tap Fake"] = "Tap Note"; - -- - ["Hold Topcap Inactive"] = "Hold Topcap Active"; - ["Hold Body Inactive"] = "Hold Body Active"; - ["Hold Body Active"] = "Hold Body Active"; - ["Hold Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Hold Tail Inactive"] = "Hold Tail Active"; - -- - ["Roll Topcap Active"] = "Hold Topcap Active"; - ["Roll Body Active"] = "Hold Body Active"; - ["Roll Bottomcap Active"] = "Hold Bottomcap Active"; - ["Roll Tail Active"] = "Hold Tail Active"; - -- - ["Roll Topcap Inactive"] = "Hold Topcap Active"; - ["Roll Body Inactive"] = "Hold Body Active"; - ["Roll Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Roll Tail Inactive"] = "Hold Tail Active"; -} -Noteskin.ButtonRedirs = { - Center = "Center"; - UpLeft = "UpLeft"; - UpRight = "UpRight"; - DownLeft = "DownLeft"; - DownRight = "DownRight"; -} -Noteskin.BaseRotX = { - Center = 0; - UpLeft = 0; - UpRight = 0; - DownLeft = 0; - DownRight = 0; -} -Noteskin.BaseRotY = { - Center = 0; - UpLeft = 0; - UpRight = 180; - DownLeft = 0; - DownRight = 180; -} - -local function func() - local sButton = Var "Button" - local sElement = Var "Element" - - if Noteskin.bBlanks[sElement] then - local t = Def.Actor {}; - if Var "SpriteOnly" then - t = LoadActor( "_blank" ); - end - return t - end - - --local ButtonToLoad = Noteskin.ButtonRedirs[sButton] - local ElementToLoad = Noteskin.ElementRedirs[sElement] - if not ElementToLoad then - ElementToLoad = sElement - end - - --update: ahora receptor también - if sElement == "Explosion" - or sElement == "Tap Lift" - or sElement == "Tap Mine" - or sElement == "Receptor" - then - sButton = "UpLeft" - end - local path = NOTESKIN:GetPath(Noteskin.ButtonRedirs[sButton],ElementToLoad) - --Graficos separados para holds y rolls - --if string.find(sElement,"Hold") or string.find(sElement,"Roll") then - if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and not ( string.find(sElement,"Head") or string.find(sElement,"Tail") ) then - --if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and ( string.find(sElement,"Body") ) then - path = NOTESKIN:GetPath(sButton,ElementToLoad) - end - - local t = LoadActor(path) - - local bRotate = Noteskin.PartsToRotate[ElementToLoad] - --rotate by default - if bRotate == nil then bRotate = true end - if bRotate then - t.BaseRotationX=Noteskin.BaseRotX[sButton] - t.BaseRotationY=Noteskin.BaseRotY[sButton] - end - - return t -end - -Noteskin.Load = func -Noteskin.CommonLoad = func - -return Noteskin \ No newline at end of file diff --git a/NoteSkins/pump/delta-routine-p1/NoteSkin.lua b/NoteSkins/pump/delta-routine-p1/NoteSkin.lua deleted file mode 100644 index 039892bbc5..0000000000 --- a/NoteSkins/pump/delta-routine-p1/NoteSkin.lua +++ /dev/null @@ -1,117 +0,0 @@ -local Noteskin = {} - ---bBlanks: -Noteskin.bBlanks = { - --["element"] = true|false; - ["Hold Tail Active"] = true; - ["Hold Tail Active"] = true; - -- - --["Hold Head Active"] = "Tap Note"; - --["Hold Head Inactive"] = "Tap Note"; - -- - ["Roll Tail Inactive"] = true; - ["Roll Tail Inactive"] = true; -} -Noteskin.PartsToRotate = { - --["elemenu"] = true|false; - ["Roll Head Active"] = false; - ["Roll Head Inactive"] = false; - ["NoteHit"] = true; -} -Noteskin.ElementRedirs = { - --["element"] = "redirected_element"; - ["Hold Head Active"] = "Tap Note"; - ["Hold Head Inactive"] = "Tap Note"; - ["Roll Head Active"] = "Roll Head Active"; - ["Roll Head Inactive"] = "Roll Head Active"; - ["Tap Fake"] = "Tap Note"; - -- - ["Hold Topcap Inactive"] = "Hold Topcap Active"; - ["Hold Body Inactive"] = "Hold Body Active"; - ["Hold Body Active"] = "Hold Body Active"; - ["Hold Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Hold Tail Inactive"] = "Hold Tail Active"; - -- - ["Roll Topcap Active"] = "Hold Topcap Active"; - ["Roll Body Active"] = "Hold Body Active"; - ["Roll Bottomcap Active"] = "Hold Bottomcap Active"; - ["Roll Tail Active"] = "Hold Tail Active"; - -- - ["Roll Topcap Inactive"] = "Hold Topcap Active"; - ["Roll Body Inactive"] = "Hold Body Active"; - ["Roll Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Roll Tail Inactive"] = "Hold Tail Active"; -} -Noteskin.ButtonRedirs = { - Center = "Center"; - UpLeft = "UpLeft"; - UpRight = "UpRight"; - DownLeft = "DownLeft"; - DownRight = "DownRight"; -} -Noteskin.BaseRotX = { - Center = 0; - UpLeft = 0; - UpRight = 0; - DownLeft = 0; - DownRight = 0; -} -Noteskin.BaseRotY = { - Center = 0; - UpLeft = 0; - UpRight = 180; - DownLeft = 0; - DownRight = 180; -} - -local function func() - local sButton = Var "Button" - local sElement = Var "Element" - - if Noteskin.bBlanks[sElement] then - local t = Def.Actor {}; - if Var "SpriteOnly" then - t = LoadActor( "_blank" ); - end - return t - end - - --local ButtonToLoad = Noteskin.ButtonRedirs[sButton] - local ElementToLoad = Noteskin.ElementRedirs[sElement] - if not ElementToLoad then - ElementToLoad = sElement - end - - --update: ahora receptor también - if sElement == "Explosion" - or sElement == "Tap Lift" - or sElement == "Tap Mine" - or sElement == "Receptor" - then - sButton = "UpLeft" - end - local path = NOTESKIN:GetPath(Noteskin.ButtonRedirs[sButton],ElementToLoad) - --Graficos separados para holds y rolls - --if string.find(sElement,"Hold") or string.find(sElement,"Roll") then - if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and not ( string.find(sElement,"Head") or string.find(sElement,"Tail") ) then - --if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and ( string.find(sElement,"Body") ) then - path = NOTESKIN:GetPath(sButton,ElementToLoad) - end - - local t = LoadActor(path) - - local bRotate = Noteskin.PartsToRotate[ElementToLoad] - --rotate by default - if bRotate == nil then bRotate = true end - if bRotate then - t.BaseRotationX=Noteskin.BaseRotX[sButton] - t.BaseRotationY=Noteskin.BaseRotY[sButton] - end - - return t -end - -Noteskin.Load = func -Noteskin.CommonLoad = func - -return Noteskin \ No newline at end of file diff --git a/NoteSkins/pump/delta-routine-p2/NoteSkin.lua b/NoteSkins/pump/delta-routine-p2/NoteSkin.lua deleted file mode 100644 index 039892bbc5..0000000000 --- a/NoteSkins/pump/delta-routine-p2/NoteSkin.lua +++ /dev/null @@ -1,117 +0,0 @@ -local Noteskin = {} - ---bBlanks: -Noteskin.bBlanks = { - --["element"] = true|false; - ["Hold Tail Active"] = true; - ["Hold Tail Active"] = true; - -- - --["Hold Head Active"] = "Tap Note"; - --["Hold Head Inactive"] = "Tap Note"; - -- - ["Roll Tail Inactive"] = true; - ["Roll Tail Inactive"] = true; -} -Noteskin.PartsToRotate = { - --["elemenu"] = true|false; - ["Roll Head Active"] = false; - ["Roll Head Inactive"] = false; - ["NoteHit"] = true; -} -Noteskin.ElementRedirs = { - --["element"] = "redirected_element"; - ["Hold Head Active"] = "Tap Note"; - ["Hold Head Inactive"] = "Tap Note"; - ["Roll Head Active"] = "Roll Head Active"; - ["Roll Head Inactive"] = "Roll Head Active"; - ["Tap Fake"] = "Tap Note"; - -- - ["Hold Topcap Inactive"] = "Hold Topcap Active"; - ["Hold Body Inactive"] = "Hold Body Active"; - ["Hold Body Active"] = "Hold Body Active"; - ["Hold Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Hold Tail Inactive"] = "Hold Tail Active"; - -- - ["Roll Topcap Active"] = "Hold Topcap Active"; - ["Roll Body Active"] = "Hold Body Active"; - ["Roll Bottomcap Active"] = "Hold Bottomcap Active"; - ["Roll Tail Active"] = "Hold Tail Active"; - -- - ["Roll Topcap Inactive"] = "Hold Topcap Active"; - ["Roll Body Inactive"] = "Hold Body Active"; - ["Roll Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Roll Tail Inactive"] = "Hold Tail Active"; -} -Noteskin.ButtonRedirs = { - Center = "Center"; - UpLeft = "UpLeft"; - UpRight = "UpRight"; - DownLeft = "DownLeft"; - DownRight = "DownRight"; -} -Noteskin.BaseRotX = { - Center = 0; - UpLeft = 0; - UpRight = 0; - DownLeft = 0; - DownRight = 0; -} -Noteskin.BaseRotY = { - Center = 0; - UpLeft = 0; - UpRight = 180; - DownLeft = 0; - DownRight = 180; -} - -local function func() - local sButton = Var "Button" - local sElement = Var "Element" - - if Noteskin.bBlanks[sElement] then - local t = Def.Actor {}; - if Var "SpriteOnly" then - t = LoadActor( "_blank" ); - end - return t - end - - --local ButtonToLoad = Noteskin.ButtonRedirs[sButton] - local ElementToLoad = Noteskin.ElementRedirs[sElement] - if not ElementToLoad then - ElementToLoad = sElement - end - - --update: ahora receptor también - if sElement == "Explosion" - or sElement == "Tap Lift" - or sElement == "Tap Mine" - or sElement == "Receptor" - then - sButton = "UpLeft" - end - local path = NOTESKIN:GetPath(Noteskin.ButtonRedirs[sButton],ElementToLoad) - --Graficos separados para holds y rolls - --if string.find(sElement,"Hold") or string.find(sElement,"Roll") then - if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and not ( string.find(sElement,"Head") or string.find(sElement,"Tail") ) then - --if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and ( string.find(sElement,"Body") ) then - path = NOTESKIN:GetPath(sButton,ElementToLoad) - end - - local t = LoadActor(path) - - local bRotate = Noteskin.PartsToRotate[ElementToLoad] - --rotate by default - if bRotate == nil then bRotate = true end - if bRotate then - t.BaseRotationX=Noteskin.BaseRotX[sButton] - t.BaseRotationY=Noteskin.BaseRotY[sButton] - end - - return t -end - -Noteskin.Load = func -Noteskin.CommonLoad = func - -return Noteskin \ No newline at end of file diff --git a/NoteSkins/pump/delta/NoteSkin.lua b/NoteSkins/pump/delta/NoteSkin.lua deleted file mode 100644 index bdb50a3a2b..0000000000 --- a/NoteSkins/pump/delta/NoteSkin.lua +++ /dev/null @@ -1,117 +0,0 @@ -local Noteskin = {} - ---bBlanks: -Noteskin.bBlanks = { - --["element"] = true|false; - ["Hold Tail Active"] = true; - ["Hold Tail Active"] = true; - -- - --["Hold Head Active"] = "Tap Note"; - --["Hold Head Inactive"] = "Tap Note"; - -- - ["Roll Tail Inactive"] = true; - ["Roll Tail Inactive"] = true; -} -Noteskin.PartsToRotate = { - --["elemenu"] = true|false; - ["Roll Head Active"] = false; - ["Roll Head Inactive"] = false; - ["NoteHit"] = true; -} -Noteskin.ElementRedirs = { - --["element"] = "redirected_element"; - ["Hold Head Active"] = "Hold Head"; - ["Hold Head Inactive"] = "Hold Head"; - ["Roll Head Active"] = "Roll Head Active"; - ["Roll Head Inactive"] = "Roll Head Active"; - ["Tap Fake"] = "Tap Note"; - -- - ["Hold Topcap Inactive"] = "Hold Topcap Active"; - ["Hold Body Inactive"] = "Hold Body Active"; - ["Hold Body Active"] = "Hold Body Active"; - ["Hold Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Hold Tail Inactive"] = "Hold Tail Active"; - -- - ["Roll Topcap Active"] = "Hold Topcap Active"; - ["Roll Body Active"] = "Hold Body Active"; - ["Roll Bottomcap Active"] = "Hold Bottomcap Active"; - ["Roll Tail Active"] = "Hold Tail Active"; - -- - ["Roll Topcap Inactive"] = "Hold Topcap Active"; - ["Roll Body Inactive"] = "Hold Body Active"; - ["Roll Bottomcap Inactive"] = "Hold Bottomcap Active"; - ["Roll Tail Inactive"] = "Hold Tail Active"; -} -Noteskin.ButtonRedirs = { - Center = "Center"; - UpLeft = "UpLeft"; - UpRight = "UpRight"; - DownLeft = "DownLeft"; - DownRight = "DownRight"; -} -Noteskin.BaseRotX = { - Center = 0; - UpLeft = 0; - UpRight = 0; - DownLeft = 0; - DownRight = 0; -} -Noteskin.BaseRotY = { - Center = 0; - UpLeft = 0; - UpRight = 180; - DownLeft = 0; - DownRight = 180; -} - -local function func() - local sButton = Var "Button" - local sElement = Var "Element" - - if Noteskin.bBlanks[sElement] then - local t = Def.Actor {}; - if Var "SpriteOnly" then - t = LoadActor( "_blank" ); - end - return t - end - - --local ButtonToLoad = Noteskin.ButtonRedirs[sButton] - local ElementToLoad = Noteskin.ElementRedirs[sElement] - if not ElementToLoad then - ElementToLoad = sElement - end - - --update: ahora receptor también - if sElement == "Explosion" - or sElement == "Tap Lift" - or sElement == "Tap Mine" - or sElement == "Receptor" - then - sButton = "UpLeft" - end - local path = NOTESKIN:GetPath(Noteskin.ButtonRedirs[sButton],ElementToLoad) - --Graficos separados para holds y rolls - --if string.find(sElement,"Hold") or string.find(sElement,"Roll") then - if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and not ( string.find(sElement,"Head") or string.find(sElement,"Tail") ) then - --if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and ( string.find(sElement,"Body") ) then - path = NOTESKIN:GetPath(sButton,ElementToLoad) - end - - local t = LoadActor(path) - - local bRotate = Noteskin.PartsToRotate[ElementToLoad] - --rotate by default - if bRotate == nil then bRotate = true end - if bRotate then - t.BaseRotationX=Noteskin.BaseRotX[sButton] - t.BaseRotationY=Noteskin.BaseRotY[sButton] - end - - return t -end - -Noteskin.Load = func -Noteskin.CommonLoad = func - -return Noteskin \ No newline at end of file