Add the dance pad and the character as children so they tween fade along with the screen.
This commit is contained in:
@@ -178,6 +178,10 @@ void ScreenHowToPlay::Init()
|
||||
// deferred until after the player, so the notes go under it
|
||||
if( m_pLifeMeterBar )
|
||||
this->AddChild( m_pLifeMeterBar );
|
||||
if( m_pmDancePad )
|
||||
this->AddChild( m_pmDancePad );
|
||||
if( m_pmCharacter )
|
||||
this->AddChild( m_pmCharacter );
|
||||
|
||||
m_fFakeSecondsIntoSong = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user