self-registering screen classes

This commit is contained in:
Chris Danford
2004-11-26 17:28:47 +00:00
parent b333841085
commit 7f336c2ce6
74 changed files with 147 additions and 43 deletions
+1
View File
@@ -47,6 +47,7 @@ const PlayerNumber CPU_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 };
REGISTER_SCREEN_CLASS( ScreenSelectCharacter );
ScreenSelectCharacter::ScreenSelectCharacter( CString sClassName ) : ScreenWithMenuElements( sClassName )
{
LOG->Trace( "ScreenSelectCharacter::ScreenSelectCharacter()" );