self-registering screen classes

This commit is contained in:
Chris Danford
2004-11-26 17:28:47 +00:00
parent b333841085
commit 7f336c2ce6
74 changed files with 147 additions and 43 deletions
+1
View File
@@ -5,6 +5,7 @@
#include "GameState.h"
#include "Game.h"
REGISTER_SCREEN_CLASS( ScreenLogo );
ScreenLogo::ScreenLogo( CString sName ) : ScreenAttract( sName )
{
m_sprLogo.SetName( "Logo" );