self-registering screen classes
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@@ -16,9 +16,6 @@
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#include "ScreenDimensions.h"
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/* Constants */
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#define JOIN_FRAME_X( p ) THEME->GetMetricF("ScreenEz2SelectPlayer",ssprintf("JoinFrameP%dX",p+1))
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#define JOIN_FRAME_Y( i ) THEME->GetMetricF("ScreenEz2SelectPlayer",ssprintf("JoinFrameP%dY",i+1))
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#define JOIN_MESSAGE_X( p ) THEME->GetMetricF("ScreenEz2SelectPlayer",ssprintf("JoinMessageP%dX",p+1))
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@@ -38,6 +35,7 @@ ScreenEz2SelectPlayer (Constructor)
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Desc: Sets up the screen display
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************************************/
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REGISTER_SCREEN_CLASS( ScreenEz2SelectPlayer );
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ScreenEz2SelectPlayer::ScreenEz2SelectPlayer( CString sName ) : ScreenWithMenuElements( sName )
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{
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// Unjoin the players, then let them join back in on this screen
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