comment/cleanup

This commit is contained in:
AJ Kelly
2011-03-02 21:17:40 -06:00
parent 6397c5cc4c
commit 7f31b13bb0
+2 -6
View File
@@ -122,11 +122,8 @@ void ScreenSelectMusic::Init()
this->SubscribeToMessage( Message_PlayerJoined ); this->SubscribeToMessage( Message_PlayerJoined );
/* Cache: */ // Cache these values
/* SSC // Marking for change -- Midiman (why? -aj)
Marking for change
-- Midiman
*/
m_sSectionMusicPath = THEME->GetPathS(m_sName,"section music"); m_sSectionMusicPath = THEME->GetPathS(m_sName,"section music");
m_sSortMusicPath = THEME->GetPathS(m_sName,"sort music"); m_sSortMusicPath = THEME->GetPathS(m_sName,"sort music");
m_sRouletteMusicPath = THEME->GetPathS(m_sName,"roulette music"); m_sRouletteMusicPath = THEME->GetPathS(m_sName,"roulette music");
@@ -135,7 +132,6 @@ void ScreenSelectMusic::Init()
m_sLoopMusicPath = THEME->GetPathS(m_sName,"loop music"); m_sLoopMusicPath = THEME->GetPathS(m_sName,"loop music");
m_sFallbackCDTitlePath = THEME->GetPathG(m_sName,"fallback cdtitle"); m_sFallbackCDTitlePath = THEME->GetPathG(m_sName,"fallback cdtitle");
m_TexturePreload.Load( m_sFallbackCDTitlePath ); m_TexturePreload.Load( m_sFallbackCDTitlePath );
// load banners // load banners