update ScreenGameOver with a fancier "game over" graphic and bigger text
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@@ -1,11 +1,10 @@
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return Def.ActorFrame {
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return Def.ActorFrame {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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InitCommand=cmd(Center),
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LoadFont("Common Normal") .. {
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LoadActor(THEME:GetPathG("ScreenGameOver","gameover"))..{
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Text=ScreenString("GAME OVER");
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InitCommand=cmd(y,-16;shadowlength,2)
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InitCommand=cmd(y,-4;shadowlength,1;diffuse,Color("Red"));
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},
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};
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LoadFont("Common Normal")..{
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LoadFont("Common Normal") .. {
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Text=ScreenString("Play again soon!"),
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Text=ScreenString("Play again soon!");
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InitCommand=cmd(y,36;shadowlength,1)
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InitCommand=cmd(y,16;shadowlength,1;zoom,0.5;);
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}
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};
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}
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};
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After Width: | Height: | Size: 26 KiB |
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