set all lights modes in metrics (except for a couple programmatic ones

for now)
This commit is contained in:
Glenn Maynard
2007-06-14 13:38:26 +00:00
parent d1f0b1719e
commit 7f08da77f1
8 changed files with 1 additions and 26 deletions
-4
View File
@@ -9,7 +9,6 @@
#include "ThemeManager.h"
#include "GameSoundManager.h"
#include "CodeDetector.h"
#include "LightsManager.h"
#include "Game.h"
#include "InputMapper.h"
#include "InputEventPlus.h"
@@ -27,9 +26,6 @@ ScreenTitleMenu::ScreenTitleMenu()
* things stinks ... */
GAMESTATE->Reset();
// TRICKY: Do this after GameState::Reset.
LIGHTSMAN->SetLightsMode( LIGHTSMODE_JOINING );
this->SubscribeToMessage( GamePreferences::m_CoinMode.GetName()+"Changed" );
}