set all lights modes in metrics (except for a couple programmatic ones

for now)
This commit is contained in:
Glenn Maynard
2007-06-14 13:38:26 +00:00
parent d1f0b1719e
commit 7f08da77f1
8 changed files with 1 additions and 26 deletions
-3
View File
@@ -8,7 +8,6 @@
#include "GameState.h"
#include "GameSoundManager.h"
#include "ThemeManager.h"
#include "LightsManager.h"
#define MINIMUM_DELAY THEME->GetMetricF(m_sName,"MinimumDelay")
@@ -24,8 +23,6 @@ void ScreenStage::Init()
SOUND->StopMusic();
LIGHTSMAN->SetLightsMode( LIGHTSMODE_STAGE );
m_sprOverlay.Load( THEME->GetPathB(m_sName,"overlay") );
m_sprOverlay->SetName( "Overlay" );
m_sprOverlay->SetDrawOrder( DRAW_ORDER_OVERLAY );