set all lights modes in metrics (except for a couple programmatic ones
for now)
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@@ -365,11 +365,6 @@ void ScreenGameplay::Init()
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if( !GAMESTATE->m_bDemonstrationOrJukebox )
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MEMCARDMAN->PauseMountingThread();
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if( GAMESTATE->m_bDemonstrationOrJukebox )
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LIGHTSMAN->SetLightsMode( LIGHTSMODE_DEMONSTRATION );
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else
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LIGHTSMAN->SetLightsMode( LIGHTSMODE_GAMEPLAY );
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m_pSoundMusic = NULL;
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m_bPaused = false;
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