fix hiding m_sprLineHighlight (for real)
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@@ -316,11 +316,8 @@ void ScreenOptions::BeginScreen()
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ON_COMMAND( m_framePage );
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ON_COMMAND( m_framePage );
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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{
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m_sprLineHighlight[p]->SetHidden( !GAMESTATE->IsHumanPlayer(p) );
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m_Cursor[p].SetHidden( !GAMESTATE->IsHumanPlayer(p) );
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m_Cursor[p].SetHidden( !GAMESTATE->IsHumanPlayer(p) );
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}
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}
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}
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void ScreenOptions::TweenOnScreen()
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void ScreenOptions::TweenOnScreen()
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{
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{
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@@ -331,7 +328,10 @@ void ScreenOptions::TweenOnScreen()
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ON_COMMAND( m_sprPage );
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ON_COMMAND( m_sprPage );
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FOREACH_HumanPlayer( p )
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FOREACH_HumanPlayer( p )
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{
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ON_COMMAND( m_Cursor[p] );
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ON_COMMAND( m_Cursor[p] );
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ON_COMMAND( m_sprLineHighlight[p] );
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}
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ON_COMMAND( m_sprMore );
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ON_COMMAND( m_sprMore );
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