fix errors due to weird goto init rules
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@@ -468,11 +468,11 @@ static void CheckPalettedTextures( bool LowColor )
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}
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/* Check to see if paletted textures really work. */
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GLenum glTexFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].internalfmt;
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GLenum glImageFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].format;
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GLenum glImageType = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].type;
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GLenum glTexFormat; glTexFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].internalfmt;
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GLenum glImageFormat; glImageFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].format;
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GLenum glImageType; glImageType = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].type;
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int bits = 8;
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int bits; bits = 8;
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if( LowColor )
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{
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