some more s/GetSize/size/ and other minor STLisms

This commit is contained in:
Glenn Maynard
2002-10-31 03:16:02 +00:00
parent 69b816e780
commit 7e9905995d
27 changed files with 75 additions and 80 deletions
+3 -2
View File
@@ -86,7 +86,8 @@ int OptionToPreferredColumn( CString sOptionText )
void OptionIconRow::Refresh( PlayerNumber pn )
{
// init
for( int i=0; i<NUM_OPTION_COLS; i++ )
unsigned i;
for( i=0; i<NUM_OPTION_COLS; i++ )
m_OptionIcon[i].Load( pn, "", i==0 );
CString sOptions = GAMESTATE->m_PlayerOptions[pn].GetString();
@@ -97,7 +98,7 @@ void OptionIconRow::Refresh( PlayerNumber pn )
CString asTabs[NUM_OPTION_COLS-1]; // fill these with what will be displayed on the tabs
// for each option, look for the best column to place it in
for( i=0; i<asOptions.GetSize(); i++ )
for( i=0; i<asOptions.size(); i++ )
{
CString sOption = asOptions[i];
int iPerferredCol = OptionToPreferredColumn( sOption );