space out more (don't want to metric-ize this just now)
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@@ -32,6 +32,7 @@ void ScreenTestInput::Init()
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m_textInputs.SetDiffuse( RageColor(1,1,1,1) );
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m_textInputs.SetZoom( 0.7f );
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m_textInputs.SetHorizAlign( Actor::align_left );
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m_textInputs.SetVertSpacing( +8 );
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this->AddChild( &m_textInputs );
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this->SortByDrawOrder();
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