Integrate C++11 branch into 5_1-new
This commit is contained in:
+155
-157
@@ -1,157 +1,155 @@
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#include "global.h"
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#include "TrailUtil.h"
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#include "Trail.h"
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#include "Course.h"
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#include "XmlFile.h"
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#include "GameManager.h"
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#include "Song.h"
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int TrailUtil::GetNumSongs( const Trail *pTrail )
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{
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return pTrail->m_vEntries.size();
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}
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float TrailUtil::GetTotalSeconds( const Trail *pTrail )
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{
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float fSecs = 0;
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FOREACH_CONST( TrailEntry, pTrail->m_vEntries, e )
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fSecs += e->pSong->m_fMusicLengthSeconds;
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return fSecs;
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}
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///////////////////////////////////////////////////////////////////////
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void TrailID::FromTrail( const Trail *p )
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{
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if( p == NULL )
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{
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st = StepsType_Invalid;
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cd = Difficulty_Invalid;
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}
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else
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{
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st = p->m_StepsType;
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cd = p->m_CourseDifficulty;
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}
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m_Cache.Unset();
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}
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Trail *TrailID::ToTrail( const Course *p, bool bAllowNull ) const
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{
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ASSERT( p != NULL );
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Trail *pRet = NULL;
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if( !m_Cache.Get(&pRet) )
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{
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if( st != StepsType_Invalid && cd != Difficulty_Invalid )
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pRet = p->GetTrail( st, cd );
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m_Cache.Set( pRet );
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}
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if( !bAllowNull && pRet == NULL )
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RageException::Throw( "%i, %i, \"%s\"", st, cd, p->GetDisplayFullTitle().c_str() );
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return pRet;
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}
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XNode* TrailID::CreateNode() const
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{
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XNode* pNode = new XNode( "Trail" );
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pNode->AppendAttr( "StepsType", GAMEMAN->GetStepsTypeInfo(st).szName );
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pNode->AppendAttr( "CourseDifficulty", DifficultyToString(cd) );
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return pNode;
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}
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void TrailID::LoadFromNode( const XNode* pNode )
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{
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ASSERT( pNode->GetName() == "Trail" );
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RString sTemp;
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pNode->GetAttrValue( "StepsType", sTemp );
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st = GAMEMAN->StringToStepsType( sTemp );
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pNode->GetAttrValue( "CourseDifficulty", sTemp );
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cd = StringToDifficulty( sTemp );
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m_Cache.Unset();
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}
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RString TrailID::ToString() const
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{
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RString s = GAMEMAN->GetStepsTypeInfo(st).szName;
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s += " " + DifficultyToString( cd );
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return s;
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}
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bool TrailID::IsValid() const
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{
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return st != StepsType_Invalid && cd != Difficulty_Invalid;
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}
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bool TrailID::operator<( const TrailID &rhs ) const
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{
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#define COMP(a) if(a<rhs.a) return true; if(a>rhs.a) return false;
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COMP(st);
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COMP(cd);
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#undef COMP
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return false;
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}
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// lua start
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#include "LuaBinding.h"
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namespace
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{
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int GetNumSongs( lua_State *L )
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{
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Trail *pTrail = Luna<Trail>::check( L, 1, true );
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int iNum = TrailUtil::GetNumSongs( pTrail );
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LuaHelpers::Push( L, iNum );
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return 1;
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}
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int GetTotalSeconds( lua_State *L )
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{
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Trail *pTrail = Luna<Trail>::check( L, 1, true );
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float fSecs = TrailUtil::GetTotalSeconds( pTrail );
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LuaHelpers::Push( L, fSecs );
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return 1;
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}
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const luaL_Reg TrailUtilTable[] =
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{
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LIST_METHOD( GetNumSongs ),
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LIST_METHOD( GetTotalSeconds ),
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{ NULL, NULL }
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};
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}
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LUA_REGISTER_NAMESPACE( TrailUtil )
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/*
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* (c) 2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "global.h"
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#include "TrailUtil.h"
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#include "Trail.h"
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#include "Course.h"
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#include "XmlFile.h"
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#include "GameManager.h"
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#include "Song.h"
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#include <numeric>
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int TrailUtil::GetNumSongs( const Trail *pTrail )
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{
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return pTrail->m_vEntries.size();
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}
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float TrailUtil::GetTotalSeconds( const Trail *pTrail )
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{
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auto const &entries = pTrail->m_vEntries;
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return std::accumulate(entries.begin(), entries.end(), 0.f, [](float total, TrailEntry const &e) { return total + e.pSong->m_fMusicLengthSeconds; });
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}
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///////////////////////////////////////////////////////////////////////
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void TrailID::FromTrail( const Trail *p )
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{
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if( p == nullptr )
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{
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st = StepsType_Invalid;
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cd = Difficulty_Invalid;
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}
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else
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{
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st = p->m_StepsType;
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cd = p->m_CourseDifficulty;
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}
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m_Cache.Unset();
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}
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Trail *TrailID::ToTrail( const Course *p, bool bAllowNull ) const
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{
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ASSERT( p != nullptr );
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Trail *pRet = nullptr;
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if( !m_Cache.Get(&pRet) )
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{
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if( st != StepsType_Invalid && cd != Difficulty_Invalid )
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pRet = p->GetTrail( st, cd );
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m_Cache.Set( pRet );
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}
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if( !bAllowNull && pRet == nullptr )
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RageException::Throw( "%i, %i, \"%s\"", st, cd, p->GetDisplayFullTitle().c_str() );
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return pRet;
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}
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XNode* TrailID::CreateNode() const
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{
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XNode* pNode = new XNode( "Trail" );
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pNode->AppendAttr( "StepsType", GAMEMAN->GetStepsTypeInfo(st).szName );
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pNode->AppendAttr( "CourseDifficulty", DifficultyToString(cd) );
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return pNode;
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}
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void TrailID::LoadFromNode( const XNode* pNode )
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{
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ASSERT( pNode->GetName() == "Trail" );
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RString sTemp;
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pNode->GetAttrValue( "StepsType", sTemp );
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st = GAMEMAN->StringToStepsType( sTemp );
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pNode->GetAttrValue( "CourseDifficulty", sTemp );
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cd = StringToDifficulty( sTemp );
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m_Cache.Unset();
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}
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RString TrailID::ToString() const
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{
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RString s = GAMEMAN->GetStepsTypeInfo(st).szName;
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s += " " + DifficultyToString( cd );
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return s;
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}
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bool TrailID::IsValid() const
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{
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return st != StepsType_Invalid && cd != Difficulty_Invalid;
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}
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bool TrailID::operator<( const TrailID &rhs ) const
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{
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#define COMP(a) if(a<rhs.a) return true; if(a>rhs.a) return false;
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COMP(st);
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COMP(cd);
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#undef COMP
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return false;
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}
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// lua start
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#include "LuaBinding.h"
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namespace
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{
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int GetNumSongs( lua_State *L )
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{
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Trail *pTrail = Luna<Trail>::check( L, 1, true );
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int iNum = TrailUtil::GetNumSongs( pTrail );
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LuaHelpers::Push( L, iNum );
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return 1;
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}
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int GetTotalSeconds( lua_State *L )
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{
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Trail *pTrail = Luna<Trail>::check( L, 1, true );
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float fSecs = TrailUtil::GetTotalSeconds( pTrail );
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LuaHelpers::Push( L, fSecs );
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return 1;
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}
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const luaL_Reg TrailUtilTable[] =
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{
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LIST_METHOD( GetNumSongs ),
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LIST_METHOD( GetTotalSeconds ),
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{ nullptr, nullptr }
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};
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}
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LUA_REGISTER_NAMESPACE( TrailUtil )
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/*
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* (c) 2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
|
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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