Integrate C++11 branch into 5_1-new
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+3
-2
@@ -5,6 +5,7 @@
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#include "TimingSegments.h"
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#include "PrefsManager.h"
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#include <float.h> // max float
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#include <array>
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struct lua_State;
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/** @brief Compare a TimingData segment's properties with one another. */
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@@ -454,7 +455,7 @@ public:
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*
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* This is for informational purposes only.
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*/
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RString m_sFile;
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std::string m_sFile;
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/** @brief The initial offset of a song. */
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float m_fBeat0OffsetInSeconds;
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@@ -466,7 +467,7 @@ protected:
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void AddSegment( const TimingSegment *seg );
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// All of the following vectors must be sorted before gameplay.
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vector<TimingSegment *> m_avpTimingSegments[NUM_TimingSegmentType];
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std::array<vector<TimingSegment *>, NUM_TimingSegmentType> m_avpTimingSegments;
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};
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#undef COMPARE
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