Integrate C++11 branch into 5_1-new

This commit is contained in:
teejusb
2019-06-22 12:35:38 -07:00
444 changed files with 19503 additions and 21007 deletions
+1 -1
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@@ -127,7 +127,7 @@ float Style::GetWidth(PlayerNumber pn) const
RString Style::ColToButtonName( int iCol ) const
{
const char *pzColumnName = m_ColumnInfo[PLAYER_1][iCol].pzName;
if( pzColumnName != NULL )
if( pzColumnName != nullptr )
return pzColumnName;
vector<GameInput> GI;