Integrate C++11 branch into 5_1-new
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@@ -29,10 +29,10 @@ enum ReviewWorkoutRow
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static const MenuRowDef g_MenuRows[] =
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{
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MenuRowDef( -1, "Play", true, EditMode_Practice, true, false, 0, NULL ),
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MenuRowDef( -1, "Edit Workout", true, EditMode_Practice, true, false, 0, NULL ),
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MenuRowDef( -1, "Shuffle", true, EditMode_Practice, true, false, 0, NULL ),
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MenuRowDef( -1, "Save", true, EditMode_Practice, true, false, 0, NULL ),
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MenuRowDef( -1, "Play", true, EditMode_Practice, true, false, 0, nullptr ),
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MenuRowDef( -1, "Edit Workout", true, EditMode_Practice, true, false, 0, nullptr ),
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MenuRowDef( -1, "Shuffle", true, EditMode_Practice, true, false, 0, nullptr ),
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MenuRowDef( -1, "Save", true, EditMode_Practice, true, false, 0, nullptr ),
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};
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REGISTER_SCREEN_CLASS( ScreenOptionsCourseOverview );
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@@ -66,7 +66,7 @@ void ScreenOptionsCourseOverview::BeginScreen()
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ScreenOptions::BeginScreen();
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// clear the current song in case it's set when we back out from gameplay
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GAMESTATE->m_pCurSong.Set( NULL );
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GAMESTATE->m_pCurSong.Set(nullptr);
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}
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ScreenOptionsCourseOverview::~ScreenOptionsCourseOverview()
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