Integrate C++11 branch into 5_1-new

This commit is contained in:
teejusb
2019-06-22 12:35:38 -07:00
444 changed files with 19503 additions and 21007 deletions
+3 -3
View File
@@ -98,11 +98,11 @@ void ScreenGameplaySyncMachine::HandleScreenMessage( const ScreenMessage SM )
{
FOREACH_PlayerNumber( pn )
{
GAMESTATE->m_pCurSteps[pn].Set( NULL );
GAMESTATE->m_pCurSteps[pn].Set( nullptr );
}
GAMESTATE->m_PlayMode.Set( PlayMode_Invalid );
GAMESTATE->SetCurrentStyle( NULL, PLAYER_INVALID );
GAMESTATE->m_pCurSong.Set( NULL );
GAMESTATE->SetCurrentStyle( nullptr, PLAYER_INVALID );
GAMESTATE->m_pCurSong.Set( nullptr );
}
}