Integrate C++11 branch into 5_1-new
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@@ -29,13 +29,13 @@ public:
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protected:
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void Step( PlayerNumber pn, int CSTEP );
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NoteData m_NoteData[NUM_PLAYERS];
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bool m_bPlayerEnabled[NUM_PLAYERS];
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Model *m_pDancer[NUM_PLAYERS];
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std::array<NoteData, NUM_PLAYERS> m_NoteData;
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std::array<bool, NUM_PLAYERS> m_bPlayerEnabled;
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std::array<Model *, NUM_PLAYERS> m_pDancer;
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Model *m_pDancePad;
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Sprite m_sFlash;
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AutoActor m_sBackground;
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Sprite m_sStepCircle[NUM_PLAYERS][4]; // More memory, but much easier to manage
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std::array<std::array<Sprite, 4>, NUM_PLAYERS> m_sStepCircle; // More memory, but much easier to manage.
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int m_iLastRowChecked;
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int m_iLastRowFlashed;
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