Integrate C++11 branch into 5_1-new

This commit is contained in:
teejusb
2019-06-22 12:35:38 -07:00
444 changed files with 19503 additions and 21007 deletions
+2 -2
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@@ -115,8 +115,8 @@ namespace ActorUtil
inline void LoadAllCommandsAndSetXYAndOnCommand( Actor* pActor, const RString &sMetricsGroup ) { if(pActor) LoadAllCommandsAndSetXYAndOnCommand( *pActor, sMetricsGroup ); }
// Return a Sprite, BitmapText, or Model depending on the file type
Actor* LoadFromNode( const XNode* pNode, Actor *pParentActor = NULL );
Actor* MakeActor( const RString &sPath, Actor *pParentActor = NULL );
Actor* LoadFromNode( const XNode* pNode, Actor *pParentActor = nullptr );
Actor* MakeActor( const RString &sPath, Actor *pParentActor = nullptr );
RString GetSourcePath( const XNode *pNode );
RString GetWhere( const XNode *pNode );
bool GetAttrPath( const XNode *pNode, const RString &sName, RString &sOut, bool optional= false );