Slight protocol change in game over function
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@@ -238,6 +238,8 @@ void StepManiaLanServer::GameOver(PacketFunctions &Packet, int clientNum) {
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Reply.ClearPacket();
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Reply.Write1( 4+128 );
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Reply.Write1( (uint8_t) numPlayers );
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for (int x = 0; x < numPlayers; x++)
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Reply.Write4(playersPtr[x]->PlayerID);
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for (int x = 0; x < numPlayers; x++)
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Reply.Write4(playersPtr[x]->score);
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for (int x = 0; x < numPlayers; x++)
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