partial revert for now

This commit is contained in:
Glenn Maynard
2005-11-29 18:05:16 +00:00
parent 8929a640a9
commit 7df3399dec
+3 -2
View File
@@ -338,8 +338,6 @@ void BGAnimationLayer::LoadFromAniLayerFile( const CString& sPath )
void BGAnimationLayer::LoadFromNode( const CString& sDir, const XNode* pNode )
{
ActorFrame::LoadFromNode( sDir, pNode );
CString sAniDir = sDir;
if( sAniDir.Right(1) != "/" )
@@ -402,6 +400,9 @@ void BGAnimationLayer::LoadFromNode( const CString& sDir, const XNode* pNode )
}
}
pNode->GetAttrValue( "FOV", m_fFOV );
pNode->GetAttrValue( "Lighting", m_bLighting );
pNode->GetAttrValue( "TexCoordVelocityX", m_fTexCoordVelocityX );
pNode->GetAttrValue( "TexCoordVelocityY", m_fTexCoordVelocityY );
pNode->GetAttrValue( "DrawCond", m_sDrawCond );