force same choice for both players when selecting style
This commit is contained in:
@@ -341,6 +341,7 @@ void ScreenOptionsMaster::SetStyles( OptionRowDefinition &row, OptionRowHandler
|
|||||||
hand.type = ROW_LIST;
|
hand.type = ROW_LIST;
|
||||||
row.bOneChoiceForAllPlayers = true;
|
row.bOneChoiceForAllPlayers = true;
|
||||||
row.name = "Style";
|
row.name = "Style";
|
||||||
|
row.bOneChoiceForAllPlayers = true;
|
||||||
|
|
||||||
vector<const Style*> vStyles;
|
vector<const Style*> vStyles;
|
||||||
GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );
|
GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );
|
||||||
|
|||||||
Reference in New Issue
Block a user