force same choice for both players when selecting style

This commit is contained in:
Chris Danford
2005-02-22 03:13:38 +00:00
parent efeabffb8e
commit 7d9757621c
+1
View File
@@ -341,6 +341,7 @@ void ScreenOptionsMaster::SetStyles( OptionRowDefinition &row, OptionRowHandler
hand.type = ROW_LIST;
row.bOneChoiceForAllPlayers = true;
row.name = "Style";
row.bOneChoiceForAllPlayers = true;
vector<const Style*> vStyles;
GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );