force same choice for both players when selecting style
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@@ -341,6 +341,7 @@ void ScreenOptionsMaster::SetStyles( OptionRowDefinition &row, OptionRowHandler
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hand.type = ROW_LIST;
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row.bOneChoiceForAllPlayers = true;
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row.name = "Style";
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row.bOneChoiceForAllPlayers = true;
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vector<const Style*> vStyles;
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GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, vStyles );
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