take note skin name to *Row
This commit is contained in:
@@ -97,8 +97,8 @@ void NoteField::Load( const NoteData* pNoteData, PlayerNumber pn, int iFirstPixe
|
||||
this->CopyAll( pNoteData );
|
||||
ASSERT( GetNumTracks() == GAMESTATE->GetCurrentStyleDef()->m_iColsPerPlayer );
|
||||
|
||||
m_GrayArrowRow.Load( pn, m_fYReverseOffsetPixels );
|
||||
m_GhostArrowRow.Load( pn, m_fYReverseOffsetPixels );
|
||||
m_GrayArrowRow.Load( pn, GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin, m_fYReverseOffsetPixels );
|
||||
m_GhostArrowRow.Load( pn, GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin, m_fYReverseOffsetPixels );
|
||||
|
||||
CacheAllUsedNoteSkins();
|
||||
RefreshBeatToNoteSkin();
|
||||
|
||||
Reference in New Issue
Block a user