take note skin name to *Row

This commit is contained in:
Glenn Maynard
2003-11-27 23:45:38 +00:00
parent ecdd2c75b2
commit 7d84c57efa
6 changed files with 12 additions and 12 deletions
+2 -2
View File
@@ -97,8 +97,8 @@ void NoteField::Load( const NoteData* pNoteData, PlayerNumber pn, int iFirstPixe
this->CopyAll( pNoteData );
ASSERT( GetNumTracks() == GAMESTATE->GetCurrentStyleDef()->m_iColsPerPlayer );
m_GrayArrowRow.Load( pn, m_fYReverseOffsetPixels );
m_GhostArrowRow.Load( pn, m_fYReverseOffsetPixels );
m_GrayArrowRow.Load( pn, GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin, m_fYReverseOffsetPixels );
m_GhostArrowRow.Load( pn, GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin, m_fYReverseOffsetPixels );
CacheAllUsedNoteSkins();
RefreshBeatToNoteSkin();