take note skin name to *Row
This commit is contained in:
@@ -25,7 +25,7 @@ GrayArrowRow::GrayArrowRow()
|
||||
m_iNumCols = 0;
|
||||
}
|
||||
|
||||
void GrayArrowRow::Load( PlayerNumber pn, float fYReverseOffset )
|
||||
void GrayArrowRow::Load( PlayerNumber pn, CString NoteSkin, float fYReverseOffset )
|
||||
{
|
||||
m_PlayerNumber = pn;
|
||||
m_fYReverseOffsetPixels = fYReverseOffset;
|
||||
@@ -35,7 +35,7 @@ void GrayArrowRow::Load( PlayerNumber pn, float fYReverseOffset )
|
||||
m_iNumCols = pStyleDef->m_iColsPerPlayer;
|
||||
|
||||
for( int c=0; c<m_iNumCols; c++ )
|
||||
m_GrayArrow[c].Load( GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin, m_PlayerNumber, c );
|
||||
m_GrayArrow[c].Load( NoteSkin, m_PlayerNumber, c );
|
||||
}
|
||||
|
||||
void GrayArrowRow::Update( float fDeltaTime )
|
||||
|
||||
Reference in New Issue
Block a user