take note skin name to *Row

This commit is contained in:
Glenn Maynard
2003-11-27 23:45:38 +00:00
parent ecdd2c75b2
commit 7d84c57efa
6 changed files with 12 additions and 12 deletions
+2 -2
View File
@@ -25,7 +25,7 @@ GrayArrowRow::GrayArrowRow()
m_iNumCols = 0;
}
void GrayArrowRow::Load( PlayerNumber pn, float fYReverseOffset )
void GrayArrowRow::Load( PlayerNumber pn, CString NoteSkin, float fYReverseOffset )
{
m_PlayerNumber = pn;
m_fYReverseOffsetPixels = fYReverseOffset;
@@ -35,7 +35,7 @@ void GrayArrowRow::Load( PlayerNumber pn, float fYReverseOffset )
m_iNumCols = pStyleDef->m_iColsPerPlayer;
for( int c=0; c<m_iNumCols; c++ )
m_GrayArrow[c].Load( GAMESTATE->m_PlayerOptions[pn].m_sNoteSkin, m_PlayerNumber, c );
m_GrayArrow[c].Load( NoteSkin, m_PlayerNumber, c );
}
void GrayArrowRow::Update( float fDeltaTime )