Playback enable/disable for attack and mine sounds
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@@ -186,6 +186,10 @@ public:
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Preference<bool> m_bCelShadeModels;
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Preference<bool> m_bPreferredSortUsesGroups;
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// Options to enable/disable the playback of attack start/end sounds, and mine hit sounds
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Preference<bool> m_bEnableAttackSoundPlayback;
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Preference<bool> m_bEnableMineSoundPlayback;
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// Number of seconds it takes for a button on the controller to release
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// after pressed.
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Preference<float> m_fPadStickSeconds;
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