fix function to use 16:9 instead of 16:10 as max, plus undo bogus value... yeah. :s
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@@ -66,5 +66,4 @@ function Actor:PositionX(normalX,widescreenX)
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end;
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-- take and use it as you like, I don't care -aj
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-- :ssh:
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function WideScale(AR4_3, AR16_10) return scale( SCREEN_WIDTH, 640, 960, AR4_3, AR16_10 ); end
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function WideScale(AR4_3, AR16_9) return scale( SCREEN_WIDTH, 640, 854, AR4_3, AR16_9 ); end
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