fix function to use 16:9 instead of 16:10 as max, plus undo bogus value... yeah. :s

This commit is contained in:
AJ Kelly
2010-04-09 23:38:05 -05:00
parent bb4f181582
commit 7d55600b78
@@ -66,5 +66,4 @@ function Actor:PositionX(normalX,widescreenX)
end;
-- take and use it as you like, I don't care -aj
-- :ssh:
function WideScale(AR4_3, AR16_10) return scale( SCREEN_WIDTH, 640, 960, AR4_3, AR16_10 ); end
function WideScale(AR4_3, AR16_9) return scale( SCREEN_WIDTH, 640, 854, AR4_3, AR16_9 ); end