half-finished codes, options icons, and two new modifiers.

This commit is contained in:
Chris Danford
2002-09-02 21:59:58 +00:00
parent d7e6f59b3b
commit 7d4cf73000
87 changed files with 1313 additions and 1109 deletions
+4 -4
View File
@@ -40,7 +40,7 @@ ScreenHowToPlay::ScreenHowToPlay()
HELP_TEXT, true, TIMER_SECONDS
);
m_Menu.TweenOnScreenFromMenu( SM_None );
this->AddSubActor( &m_Menu );
this->AddChild( &m_Menu );
CString sHowToPlayPath;
switch( GAMESTATE->m_PlayMode )
@@ -58,11 +58,11 @@ ScreenHowToPlay::ScreenHowToPlay()
m_sprHowToPlay.Load( sHowToPlayPath );
m_sprHowToPlay.SetXY( CENTER_X, CENTER_Y );
this->AddSubActor( &m_sprHowToPlay );
this->AddChild( &m_sprHowToPlay );
m_sprHowToPlay.SetX( SCREEN_LEFT-SCREEN_WIDTH );
m_sprHowToPlay.BeginTweeningQueued( 0.4f ); // sleep
m_sprHowToPlay.BeginTweeningQueued( 0.6f, Actor::TWEEN_BIAS_BEGIN );
m_sprHowToPlay.BeginTweening( 0.4f ); // sleep
m_sprHowToPlay.BeginTweening( 0.6f, Actor::TWEEN_BIAS_BEGIN );
m_sprHowToPlay.SetTweenX( CENTER_X );
MUSIC->LoadAndPlayIfNotAlready( THEME->GetPathTo("Sounds","how to play music") );