half-finished codes, options icons, and two new modifiers.
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@@ -40,7 +40,7 @@ ScreenHowToPlay::ScreenHowToPlay()
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HELP_TEXT, true, TIMER_SECONDS
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);
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m_Menu.TweenOnScreenFromMenu( SM_None );
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this->AddSubActor( &m_Menu );
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this->AddChild( &m_Menu );
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CString sHowToPlayPath;
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switch( GAMESTATE->m_PlayMode )
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@@ -58,11 +58,11 @@ ScreenHowToPlay::ScreenHowToPlay()
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m_sprHowToPlay.Load( sHowToPlayPath );
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m_sprHowToPlay.SetXY( CENTER_X, CENTER_Y );
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this->AddSubActor( &m_sprHowToPlay );
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this->AddChild( &m_sprHowToPlay );
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m_sprHowToPlay.SetX( SCREEN_LEFT-SCREEN_WIDTH );
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m_sprHowToPlay.BeginTweeningQueued( 0.4f ); // sleep
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m_sprHowToPlay.BeginTweeningQueued( 0.6f, Actor::TWEEN_BIAS_BEGIN );
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m_sprHowToPlay.BeginTweening( 0.4f ); // sleep
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m_sprHowToPlay.BeginTweening( 0.6f, Actor::TWEEN_BIAS_BEGIN );
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m_sprHowToPlay.SetTweenX( CENTER_X );
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MUSIC->LoadAndPlayIfNotAlready( THEME->GetPathTo("Sounds","how to play music") );
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