half-finished codes, options icons, and two new modifiers.
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@@ -50,7 +50,7 @@ GhostArrow::GhostArrow()
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g_colorBooEnd = COLOR_BOO_END;
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SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
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SetDiffuse( D3DXCOLOR(1,1,1,0) );
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}
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void GhostArrow::Update( float fDeltaTime )
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@@ -78,14 +78,14 @@ void GhostArrow::Step( TapNoteScore score )
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}
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StopTweening();
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SetDiffuseColor( colorStart );
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SetDiffuse( colorStart );
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SetState( 0 );
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SetZoom( g_fZoomStart );
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BeginTweeningQueued( g_fShowSeconds );
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BeginTweening( g_fShowSeconds );
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SetTweenZoom( g_fZoomEnd );
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SetTweenDiffuseColor( colorEnd );
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SetTweenDiffuse( colorEnd );
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BeginTweeningQueued( 0.0001f ); // snap to invisible
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SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
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BeginTweening( 0.0001f ); // snap to invisible
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SetTweenDiffuse( D3DXCOLOR(1,1,1,0) );
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}
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