half-finished codes, options icons, and two new modifiers.

This commit is contained in:
Chris Danford
2002-09-02 21:59:58 +00:00
parent d7e6f59b3b
commit 7d4cf73000
87 changed files with 1313 additions and 1109 deletions
+4 -4
View File
@@ -12,7 +12,7 @@
#include "ActorFrame.h"
void ActorFrame::AddSubActor( Actor* pActor)
void ActorFrame::AddChild( Actor* pActor)
{
ASSERT( pActor );
ASSERT( (void*)pActor != (void*)0xC0000005 );
@@ -41,11 +41,11 @@ void ActorFrame::Update( float fDeltaTime )
}
void ActorFrame::SetDiffuseColor( D3DXCOLOR c )
void ActorFrame::SetDiffuse( D3DXCOLOR c )
{
Actor::SetDiffuseColor( c );
Actor::SetDiffuse( c );
// set all sub-Actors
for( int i=0; i<m_SubActors.GetSize(); i++ )
m_SubActors[i]->SetDiffuseColor(c );
m_SubActors[i]->SetDiffuse(c );
}