remove .sprite file support. Use .xml instead

This commit is contained in:
Chris Danford
2005-07-26 20:00:19 +00:00
parent dda9f61179
commit 7cfcce6e7d
5 changed files with 4 additions and 41 deletions
-3
View File
@@ -440,7 +440,6 @@ void ActorUtil::SortByZPosition( vector<Actor*> &vActors )
static const CString FileTypeNames[] = {
"Actor",
"Bitmap",
"Sprite",
"Movie",
"Directory",
"Xml",
@@ -468,8 +467,6 @@ FileType ActorUtil::GetFileType( const CString &sPath )
sExt=="avi" ||
sExt=="mpeg" ||
sExt=="mpg" ) return FT_Movie;
else if(
sExt=="sprite" ) return FT_Sprite;
else if(
sExt=="txt" ) return FT_Model;
else return FT_Invalid;