From 7cc5888167696e839032351cfe444bba06cd9c4b Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 14 Mar 2003 21:54:20 +0000 Subject: [PATCH] make ScreenTestSound work again --- stepmania/src/ScreenTestSound.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/stepmania/src/ScreenTestSound.cpp b/stepmania/src/ScreenTestSound.cpp index 19a054ad67..c71b10dc0d 100644 --- a/stepmania/src/ScreenTestSound.cpp +++ b/stepmania/src/ScreenTestSound.cpp @@ -50,10 +50,10 @@ ScreenTestSound::ScreenTestSound() s[4].txt.SetXY(150, 400); s[0].s.Load("Themes/default/Sounds/_common menu music.ogg"); - s[1].s.Load("Themes/default/Sounds/title menu change.mp3"); - s[2].s.Load("Themes/default/Sounds/evaluation extra stage.mp3"); - s[3].s.Load("Themes/default/Sounds/gameplay oni die.mp3"); - s[4].s.Load("Themes/default/Sounds/gameplay toasty.mp3"); + s[1].s.Load("Themes/default/Sounds/ScreenTitleMenu change.mp3"); + s[2].s.Load("Themes/default/Sounds/ScreenEvaluation extra1.mp3"); + s[3].s.Load("Themes/default/Sounds/ScreenGameplay oni die.mp3"); + s[4].s.Load("Themes/default/Sounds/Common back.mp3"); //s[0].s.SetStartSeconds(45); //s[0].s.SetPositionSeconds();