SetZBias in SetDefaultRenderStates
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@@ -198,6 +198,7 @@ void RageDisplay::SetDefaultRenderStates()
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SetAlphaTest( true );
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SetAlphaTest( true );
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SetBlendMode( BLEND_NORMAL );
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SetBlendMode( BLEND_NORMAL );
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SetTextureFiltering( true );
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SetTextureFiltering( true );
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SetZBias( 0 );
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LoadMenuPerspective(0, SCREEN_CENTER_X, SCREEN_CENTER_Y); // 0 FOV = ortho
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LoadMenuPerspective(0, SCREEN_CENTER_X, SCREEN_CENTER_Y); // 0 FOV = ortho
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ChangeCentering(0,0,0,0);
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ChangeCentering(0,0,0,0);
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}
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}
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