move stats and skips into ScreenStatsOverlay
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@@ -9,8 +9,6 @@
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#include "ThemeMetric.h"
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#include "AutoActor.h"
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const int NUM_SKIPS_TO_SHOW = 5;
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class ScreenSystemLayer : public Screen
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{
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public:
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@@ -23,19 +21,11 @@ public:
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void Update( float fDeltaTime );
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private:
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BitmapText m_textStats;
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AutoActor m_sprMessageFrame;
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BitmapText m_textMessage;
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BitmapText m_textCredits[NUM_PLAYERS];
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BitmapText m_textTime;
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BitmapText m_textSkips[NUM_SKIPS_TO_SHOW];
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int m_LastSkip;
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Quad m_quadSkipBackground;
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Quad m_quadBrightnessAdd;
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RageTimer SkipTimer;
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void AddTimestampLine( const CString &txt, const RageColor &color );
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void UpdateSkips();
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CString GetCreditsMessage( PlayerNumber pn ) const;
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ThemeMetric<CString> CREDITS_PRESS_START;
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