Initial checkin

This commit is contained in:
Chris Danford
2001-11-03 10:52:42 +00:00
parent 2f65fb99f0
commit 7caffe0c93
54 changed files with 7057 additions and 0 deletions
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#include "stdafx.h"
//-----------------------------------------------------------------------------
// File: Transition.cpp
//
// Desc: Abstract base class for all transitions
//
// Copyright (c) 2001 Chris Danford. All rights reserved.
//-----------------------------------------------------------------------------
#include "RageUtil.h"
#include "Transition.h"
#define SOUND_BACK "Sounds\\back.mp3"
#define SOUND_NEXT "Sounds\\next.mp3"
Transition::Transition() :
m_TransitionState( closed ),
m_fTransitionTime( DEFAULT_TRANSITION_TIME ),
m_fPercentThroughTransition( 0.0f ),
m_Color(0,0,0,1)
{
m_bPlayCloseWipingRightSound = TRUE;
m_bPlayCloseWipingLeftSound = TRUE;
m_hCloseWipingRightSound = SOUND->LoadSound( SOUND_NEXT );
m_hCloseWipingLeftSound = SOUND->LoadSound( SOUND_BACK );
}
Transition::~Transition()
{
SOUND->UnloadSound( m_hCloseWipingRightSound );
SOUND->UnloadSound( m_hCloseWipingLeftSound );
}
void Transition::Update( const FLOAT &fDeltaTime )
{
switch( m_TransitionState )
{
case opening_right:
case opening_left:
case closing_right:
case closing_left:
m_fPercentThroughTransition += fDeltaTime/m_fTransitionTime;
if( m_fPercentThroughTransition > 1.0f ) // the wipe is over
{
m_fPercentThroughTransition = 0.0;
switch( m_TransitionState )
{
case opening_right:
case opening_left:
m_TransitionState = opened;
break;
case closing_right:
case closing_left:
m_TransitionState = closed;
break;
}
WM->SendMessageToTopWindow( m_MessageToSendWhenDone, 0 );
}
break;
}
}
void Transition::SetClosed()
{
m_TransitionState = closed;
}
void Transition::SetOpened()
{
m_TransitionState = opened;
}
void Transition::OpenWipingRight( WindowMessage send_when_done )
{
m_MessageToSendWhenDone = send_when_done;
m_TransitionState = opening_right;
m_fPercentThroughTransition = 0.0;
}
void Transition::OpenWipingLeft( WindowMessage send_when_done )
{
m_MessageToSendWhenDone = send_when_done;
m_TransitionState = opening_left;
m_fPercentThroughTransition = 0.0;
}
void Transition::CloseWipingRight( WindowMessage send_when_done )
{
m_MessageToSendWhenDone = send_when_done;
m_TransitionState = closing_right;
m_fPercentThroughTransition = 0.0;
if( m_bPlayCloseWipingRightSound )
SOUND->Play( m_hCloseWipingRightSound );
}
void Transition::CloseWipingLeft( WindowMessage send_when_done )
{
m_MessageToSendWhenDone = send_when_done;
m_TransitionState = closing_left;
m_fPercentThroughTransition = 0.0;
if( m_bPlayCloseWipingLeftSound )
SOUND->Play( m_hCloseWipingLeftSound );
}
void Transition::SetCloseWipingRightSound( CString sSoundPath )
{
if( sSoundPath == "" )
{
SOUND->UnloadSound( m_hCloseWipingRightSound );
m_bPlayCloseWipingRightSound = FALSE;
}
else
{
SOUND->UnloadSound( m_hCloseWipingRightSound );
m_hCloseWipingRightSound = SOUND->LoadSound( SOUND_NEXT );
m_bPlayCloseWipingRightSound = TRUE;
}
}
void Transition::SetCloseWipingLeftSound( CString sSoundPath )
{
if( sSoundPath == "" )
{
SOUND->UnloadSound( m_hCloseWipingRightSound );
m_bPlayCloseWipingLeftSound = FALSE;
}
else
{
SOUND->UnloadSound( m_hCloseWipingLeftSound );
m_hCloseWipingLeftSound = SOUND->LoadSound( SOUND_NEXT );
m_bPlayCloseWipingLeftSound = TRUE;
}
};