From 7c928772080a692512c0da82a1d14467f18c76f5 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Thu, 18 Sep 2003 04:23:58 +0000 Subject: [PATCH] fix agressive ASSERT --- stepmania/src/NoteField.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/stepmania/src/NoteField.cpp b/stepmania/src/NoteField.cpp index 56f7ff4dd0..57329c725d 100644 --- a/stepmania/src/NoteField.cpp +++ b/stepmania/src/NoteField.cpp @@ -318,7 +318,7 @@ float FindLastDisplayedBeat( PlayerNumber pn, int iLastPixelToDraw ) // worst case is 0.25x + boost. Adjust search distance to // so that notes don't pop onto the screen. // - float fSearchDistance = 20; + float fSearchDistance = 10; float fLastBeatToDraw = GAMESTATE->m_fSongBeat+fSearchDistance; /* With a song that starts with a negative offset, fSearchDistance here can put @@ -326,7 +326,7 @@ float FindLastDisplayedBeat( PlayerNumber pn, int iLastPixelToDraw ) // if( GAMESTATE->m_fSongBeat < 0 ) // fLastBeatToDraw = 0; //fSearchDistance; - const int NUM_ITERATIONS = 15; + const int NUM_ITERATIONS = 20; for( int i=0; i