From 7c30f3d7feb9f7f47810f736159694f3acb69d3c Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 22 Feb 2007 09:53:15 +0000 Subject: [PATCH] Sprite cruft --- stepmania/src/ActorMultiTexture.cpp | 8 -------- 1 file changed, 8 deletions(-) diff --git a/stepmania/src/ActorMultiTexture.cpp b/stepmania/src/ActorMultiTexture.cpp index 5e98b4174a..488f8344a8 100644 --- a/stepmania/src/ActorMultiTexture.cpp +++ b/stepmania/src/ActorMultiTexture.cpp @@ -79,14 +79,6 @@ void ActorMultiTexture::SetTextureMode( int iIndex, TextureMode tm ) m_aTextureUnits[iIndex].m_TextureMode = tm; } -static void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect ) -{ - fImageCoords[0] = rect.left; fImageCoords[1] = rect.top; // top left - fImageCoords[2] = rect.left; fImageCoords[3] = rect.bottom; // bottom left - fImageCoords[4] = rect.right; fImageCoords[5] = rect.bottom; // bottom right - fImageCoords[6] = rect.right; fImageCoords[7] = rect.top; // top right -} - void ActorMultiTexture::DrawPrimitives() { Actor::SetGlobalRenderStates(); // set Actor-specified render states