diff --git a/stepmania/src/ActorMultiTexture.cpp b/stepmania/src/ActorMultiTexture.cpp index 5e98b4174a..488f8344a8 100644 --- a/stepmania/src/ActorMultiTexture.cpp +++ b/stepmania/src/ActorMultiTexture.cpp @@ -79,14 +79,6 @@ void ActorMultiTexture::SetTextureMode( int iIndex, TextureMode tm ) m_aTextureUnits[iIndex].m_TextureMode = tm; } -static void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect ) -{ - fImageCoords[0] = rect.left; fImageCoords[1] = rect.top; // top left - fImageCoords[2] = rect.left; fImageCoords[3] = rect.bottom; // bottom left - fImageCoords[4] = rect.right; fImageCoords[5] = rect.bottom; // bottom right - fImageCoords[6] = rect.right; fImageCoords[7] = rect.top; // top right -} - void ActorMultiTexture::DrawPrimitives() { Actor::SetGlobalRenderStates(); // set Actor-specified render states