big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
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@@ -24,7 +24,7 @@
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#include "NoteData.h"
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#include "StyleInput.h"
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#include "GameInput.h"
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#include "MenuInput.h"
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#include "Game.h"
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const int MAX_COLS_PER_PLAYER = MAX_NOTE_TRACKS;
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@@ -35,14 +35,15 @@ class GameDef;
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class StyleDef
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{
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public:
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Game m_Game; // Game this style is active under
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char m_szName[60];
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NotesType m_NotesType; // the notes format that this style reads.
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// For example, the "dance versus" reads the Notes with the tag "dance-single".
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enum StyleType
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{
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ONE_PLAYER_USES_ONE_SIDE, // e.g. single
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TWO_PLAYERS_USE_TWO_SIDES, // e.g. versus
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ONE_PLAYER_USES_TWO_SIDES, // e.g. double
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ONE_PLAYER_ONE_CREDIT, // e.g. single
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TWO_PLAYERS_TWO_CREDITS, // e.g. versus
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ONE_PLAYER_TWO_CREDITS, // e.g. double
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};
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StyleType m_StyleType; // Defines how many players are allowed to play this Style.
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int m_iCenterX[NUM_PLAYERS]; // center of the player
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