big checkin - new noteskin format and XY positioning. I probably broke a lot of things.

This commit is contained in:
Chris Danford
2002-08-13 23:26:46 +00:00
parent 9346564080
commit 7c1bfb3a0d
133 changed files with 4813 additions and 2626 deletions
+3 -3
View File
@@ -27,7 +27,7 @@ StageBox::StageBox()
{
this->AddSubActor( &m_sprBox );
m_textNumber.Load( THEME->GetPathTo(FONT_HEADER1) );
m_textNumber.LoadFromFont( THEME->GetPathTo("Fonts","header1") );
m_textNumber.TurnShadowOff();
m_textNumber.SetHorizAlign( Actor::align_right );
m_textNumber.SetVertAlign( Actor::align_top );
@@ -35,7 +35,7 @@ StageBox::StageBox()
m_textNumber.SetXY( NUMBER_X, NUMBER_Y );
this->AddSubActor( &m_textNumber );
m_textST.Load( THEME->GetPathTo(FONT_HEADER1) );
m_textST.LoadFromFont( THEME->GetPathTo("Fonts","header1") );
m_textST.TurnShadowOff();
m_textST.SetHorizAlign( Actor::align_left );
m_textST.SetVertAlign( Actor::align_top );
@@ -46,7 +46,7 @@ StageBox::StageBox()
void StageBox::SetStageInfo( PlayerNumber p, int iNumStagesCompleted )
{
m_sprBox.Load( THEME->GetPathTo(p==PLAYER_1 ? GRAPHIC_EVALUATION_STAGE_FRAME_P1 : GRAPHIC_EVALUATION_STAGE_FRAME_P2) );
m_sprBox.Load( THEME->GetPathTo("Graphics",p==PLAYER_1?"evaluation stage frame p1":"evaluation stage frame p2") );
m_sprBox.StopAnimating();
m_textNumber.SetText( ssprintf("%2d", iNumStagesCompleted) );