big checkin - new noteskin format and XY positioning. I probably broke a lot of things.

This commit is contained in:
Chris Danford
2002-08-13 23:26:46 +00:00
parent 9346564080
commit 7c1bfb3a0d
133 changed files with 4813 additions and 2626 deletions
+4 -1
View File
@@ -22,7 +22,7 @@ const float JUDGEMENT_DISPLAY_TIME = 0.8f;
Judgement::Judgement()
{
m_fDisplayCountdown = 0;
m_sprJudgement.Load( THEME->GetPathTo(GRAPHIC_GAMEPLAY_JUDGEMENT) );
m_sprJudgement.Load( THEME->GetPathTo("Graphics","gameplay judgement") );
m_sprJudgement.StopAnimating();
m_sprJudgement.TurnShadowOn();
this->AddSubActor( &m_sprJudgement );
@@ -60,6 +60,8 @@ void Judgement::SetJudgement( TapNoteScore score )
default: ASSERT( false );
}
// Chris: Resize the graphic file itself if you want the size different for Ez2.
/*
if ( GAMESTATE->m_CurGame == GAME_EZ2 ) // Resize Judgement graphics for Ez2.
{
m_sprJudgement.SetHeight( 22.0f * 2.1f );
@@ -70,6 +72,7 @@ void Judgement::SetJudgement( TapNoteScore score )
m_sprJudgement.SetWidth( 143.0f * 2.8f );
}
}
*/
m_fDisplayCountdown = JUDGEMENT_DISPLAY_TIME;