big checkin - new noteskin format and XY positioning. I probably broke a lot of things.

This commit is contained in:
Chris Danford
2002-08-13 23:26:46 +00:00
parent 9346564080
commit 7c1bfb3a0d
133 changed files with 4813 additions and 2626 deletions
+4 -4
View File
@@ -38,10 +38,10 @@ const float CONTENTS_BAR_HEIGHT = 44;
CourseContentDisplay::CourseContentDisplay()
{
m_sprFrame.Load( THEME->GetPathTo(GRAPHIC_SELECT_COURSE_CONTENT_BAR) );
m_sprFrame.Load( THEME->GetPathTo("Graphics","select course content bar") );
this->AddSubActor( &m_sprFrame );
m_textNumber.Load( THEME->GetPathTo(FONT_HEADER2) );
m_textNumber.LoadFromFont( THEME->GetPathTo("Fonts","Header2") );
m_textNumber.SetXY( NUMBER_X, NUMBER_Y );
m_textNumber.TurnShadowOff();
this->AddSubActor( &m_textNumber );
@@ -49,12 +49,12 @@ CourseContentDisplay::CourseContentDisplay()
m_TextBanner.SetXY( TEXT_BANNER_X, TEXT_BANNER_Y );
this->AddSubActor( &m_TextBanner );
m_textFoot.Load( THEME->GetPathTo(FONT_METER) );
m_textFoot.LoadFromFont( THEME->GetPathTo("Fonts","meter") );
m_textFoot.SetXY( FOOT_X, FOOT_Y );
m_textFoot.TurnShadowOff();
this->AddSubActor( &m_textFoot );
m_textDifficultyNumber.Load( THEME->GetPathTo(FONT_NORMAL) );
m_textDifficultyNumber.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_textDifficultyNumber.SetXY( DIFFICULTY_X, DIFFICULTY_Y );
m_textDifficultyNumber.SetZoom( 0.8f );
m_textDifficultyNumber.TurnShadowOff();